A game made for a Game Jam in 48 hours (theme: Tunnels). A Geometry Wars-like shooter where the camera zooms in on your fire rate.
M1ssing is a top-down rogue-like where the player is only capable of melee attacks, and it is required for the player to get close to the enemy in order to progress.
M1ssing is also a first foray into procedural generation, utilizing a simple algorithm where rooms are randomly attached in a component-like manner from the center of the map.